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A new window will appear please click on the button labeled “ Import” so that the project can be updated.Īt this stage, your Standard Assets should be fixed and you can follow the next steps to check that the Standard Assets are working:.Navigate to where you have saved the file that you have previously downloaded (i.e., StandardAssetsFix.unitypackage) and select it.From the top menu please select: Assets | Import Package | Custom Package.If you are a little bit curious, this files are SimpleActivatorMenu.cs, Forcedreset.cs, and CrossPlatformInputInitialize.cs.)
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This package includes modified files that will ensure that your Standard Assets Work.
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From the top menu select: Window | Asset Store.Fix the Standard Assets (no coding involved).So after completing this short tutorial, you should be able to: What You Will Achieve After Completing These Steps This is the reason why I have created this post that will guide you step-by-step through the process of importing and fixing the Standard Assets even if you use Unity 2020+, so that you are able to use them in your project and, as a result, save you the time and the headaches. Since Unity 2019, the Standard Assets are no longer part of the Application, and instead, if you are trying to import them, you probably ran into compiling issues, making these assets impossible to use.
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